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    Common Game Styles

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    Timothy T
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    Common Game Styles

    Post  Timothy T on Fri Feb 26, 2010 7:33 am

    Common Game Styles ATA Uses

    This is for any newbies that may come along. Not they'd go on the forum by anyway!

    Here is the key to the images:


    Medic Rule: A medic box (or whatever) is given to the team. Whoever carries the box can bring a dead teammate back to life by touching them for 30sec. The box can be passed (or thrown) but only when the passer is alive. If the medic is dead then they must drop the box. The medic may shoot while healing someone.

    Self Healing: Saw this at a CQB day. When shot the hit person must kneel for 30sec. They can do this 2 times for a total of 3 lives. No ATA game has used this yet.

    Defend the Bunker



    Usually used for newbies to have a game where it doesn't matter that they don't know the field. Also great for scaring their non-airsoft minds forever.\

    Variations: Repawning and time length change as needed.

    Bunker VS Bunker



    Used when we just want a good ol' shoot out.

    Variations: Time can vary.

    Destroy the Radio Towers

    No pic 'cos it's a variation of the above two missions.

    Instead of taking a base your team is required to pop a few balloons positioned in ammo boxes hopefully by cones.

    VC Trail



    Those are the basic rules but they do change or become more complex on occaision. usually Team 2 will not be allowed to advance.

    Variations: Team 2 must instead respawn at the end of the field but can advance. Team 2 can only respawn at designated spawn points but can advance.

    Other Games

    Other games we have done include:

    Capture the point. A game of Mikie's invention. There is two stationary objectives, both objectives must be captured to win. Unlimited respawns. Respawn points are 20m away from objectives.

    Capture the Flags: Used on the Ashhurst field for the first time. There is a flag in each team's base and two flags on the sides in the middle (confusing?). The first team to capture all the flags wins. Unlimited respawns, respawn 10m behind base.

    Zombie: Very varied between games. Common elements are, zombies have unlimited self-healing with 10sec respawn. Survivors turn to zombies when they die. Other than that its pretty changable.


    Last edited by Tankmaster on Fri Feb 26, 2010 9:26 am; edited 1 time in total
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    Timothy T
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    Re: Common Game Styles

    Post  Timothy T on Fri Feb 26, 2010 7:35 am

    If there are any games we've done in the past just post 'em up an I'll put them up. If there are any more variations post 'em up and I'll put them up. If I've made a mistake or left something crucial out then post it up!


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    Timonkey
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    Re: Common Game Styles

    Post  Timonkey on Fri Feb 26, 2010 8:00 am

    um. looks verry profeserole. except for some spelling mistakes. you should have added in that on VC trail we are allowed to Point blank em If they wander onto the path.
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    Re: Common Game Styles

    Post  Elle_Brock on Fri Feb 26, 2010 8:16 am

    good idea tim you have to much spear time on your hands. yeah more missions that people can come up with the better cause gives a nice vairty to airsoft and so forth.
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    Re: Common Game Styles

    Post  Timothy T on Fri Feb 26, 2010 8:21 am

    This thread is for ones that we have done and probably will do again. Any new ones should have individual threads. Eventually we can turn this into some kind of document to hand out to newbies.


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    Re: Common Game Styles

    Post  Timonkey on Sat Feb 27, 2010 8:34 am

    So we canmake up our own layouts?



    XXXX---------------O--XX
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    Re: Common Game Styles

    Post  Timothy T on Sat Feb 27, 2010 8:50 am

    That would be... Some kind of rolling deployment style defend the base game?


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    Re: Common Game Styles

    Post  Elle_Brock on Sat Feb 27, 2010 10:17 am

    anyone can come up with games as long as you tell me we might fit them into a day of airsofting you jsut need to have all the rules sorted which will be within reason and club rules so forth not hard so yeah.
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    Re: Common Game Styles

    Post  Timonkey on Mon Mar 01, 2010 8:06 pm

    tankmaster said: ims still retarded
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    Re: Common Game Styles

    Post  Timothy T on Mon Mar 01, 2010 9:48 pm

    Hey, it's a direct quote that Ray actually said.


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    Re: Common Game Styles

    Post  Timonkey on Wed Mar 03, 2010 3:51 am

    awsome! I'll write some down.

    these people haf to fall into this trap here....this team must contain Tim Tankersley
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    Re: Common Game Styles

    Post  pota on Wed Mar 03, 2010 4:48 am

    i dident say that you just edited the post then used it
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    Re: Common Game Styles

    Post  Timothy T on Wed Mar 03, 2010 10:16 am

    Linky Proof

    You should be more careful with how and what you say. You never know who could be listening.


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    Re: Common Game Styles

    Post  pota on Fri Mar 05, 2010 7:00 am

    or editing.
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    Re: Common Game Styles

    Post  Timothy T on Fri Mar 05, 2010 8:24 am

    Hey, you don't use any puctuation.

    i still sounds stupid i think every one should have a coll american name like .....opiration reconsillation.

    The use of the 'i' after 'stupid' would mean the start of a new sentance. Unless the first 'i' was actually 'it'.

    So we have, "I still sounds stupid. I think every operation should have a cool American name like .....Operation Reconciliation."

    Or, "It still sounds stupid; I think every operation should have a cool American name like .....Operation Reconciliation."

    Mind you I'm no grammar Nazi, I'm just operating off rule of funny.


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