I've been thinking about how to make a zombie type game work recently, and this is the result:
What I think is a “zombie” is this: http://www.cracked.com/article_15643_p3.html so they aren’t really zombies at all, just very mad people. And this is more likely then dead people coming back to life.
Background WIP
The Rules:
The people who aren’t zombies, can only have springer pistols, the zombies are not armed.
The ratio should be about 4 or 5 zombies to 1 person. Is this too many zombies? Would 3 or 4 be better?
How The “Zombies” Act:
If you’re a zombie, you have to run (or walk fast). If you see a non-infected, you have to run towards him.
Starting The Game:
The non-infected have a 30 second head start, then the zombies have to go and find them.
Becoming Infected:
If a zombie comes within 2 to 3 metres (or bang kill range) of a non-infected person, he (the non-infected) slowly becomes a zombie (this take 30 seconds).
Killing Zombies:
Remember these “zombies” are just very mad people so they can be killed.
If a zombie is hit twice it is dead. Is too easy for a mad person to killed? Or is it to hard?
Game Ends:
The game ends when either all the zombies are killed or the non-infected all become zombies.
Any comments or suggestions welcome.
Josh.
I'll be slowly changing and add things for while.
What I think is a “zombie” is this: http://www.cracked.com/article_15643_p3.html so they aren’t really zombies at all, just very mad people. And this is more likely then dead people coming back to life.
Background WIP
The Rules:
The people who aren’t zombies, can only have springer pistols, the zombies are not armed.
The ratio should be about 4 or 5 zombies to 1 person. Is this too many zombies? Would 3 or 4 be better?
How The “Zombies” Act:
If you’re a zombie, you have to run (or walk fast). If you see a non-infected, you have to run towards him.
Starting The Game:
The non-infected have a 30 second head start, then the zombies have to go and find them.
Becoming Infected:
If a zombie comes within 2 to 3 metres (or bang kill range) of a non-infected person, he (the non-infected) slowly becomes a zombie (this take 30 seconds).
Killing Zombies:
Remember these “zombies” are just very mad people so they can be killed.
If a zombie is hit twice it is dead. Is too easy for a mad person to killed? Or is it to hard?
Game Ends:
The game ends when either all the zombies are killed or the non-infected all become zombies.
Any comments or suggestions welcome.
Josh.
I'll be slowly changing and add things for while.
Last edited by Basic101 on Mon Nov 23, 2009 5:50 am; edited 6 times in total (Reason for editing : Fixing Stuff. Still fixing stuff. Sigh lots to go)